The following scheme shows the elements involved in a customization with Mutable and the pipeline the assets will do.
New asset types¶
Mutable for Unreal Engine 4 brings two new type of assets to the engine.
Represents an object that can be customized and includes all the possible variations that can be applied, and defines the parameters that can be controlled at run-time (usually by the player)
Explain all the interface parts: Source Graph, Object Properties, Graph Node Properties, Preview Inst. Properties and Preview Inst. Viewport
Customizable Object Instance¶
Represents an instance of a CustomizableObject, so it is a “customized object”. It contains a set of values for the parameters of an object.
Explain all the interface parts: Instance Properties and Instance Viewport